Submitted by: ign_cheats Black Market Caution It's an especially good strategy when applied to nasty turrets. You can also destroy their footing, which could cause them to fall and take damage while also enduring the harm caused by the initial explosion. If you find yourself facing off against fortified enemies, remember that you can even the playing field by eliminating their cover. Instead, it's often safest to bring along a representative from each of the five available classes, along with a sixth character that belongs to the class you favor most. Sure, you can bring along six squad members that fall within the same class, but that can prevent you from being able to take an effective approach when unexpected circumstances arrive. That way, you'll have more time to research tech and unlock new stuff to give you a better chance as the end draws nigh. Guerrilla Ops assignments can also provide a significant delay. As the bar reaches its halfway point, complete Alien Facility missions to drop it by at least two points. However, you can delay things quite a bit. Once the Avatar project is completed, you'll be in a world of hurt if you're not prepared. Submitted by: ign_cheats Avatar Project Delays
XCOM 2 PC CONSOLE COMMANDS UPGRADE
The first two options let you upgrade your troops and base more quickly, while Intel is useful for a variety of important reasons (including the links you need to establish with new regions). When you can choose between the rewards you receive, make sure you always go for Scientists, Engineers, or Intel.
Submitted by: ign_cheats Scientists, Engineers, and Intel Are Your Friends The exact bonus changes from one play session to another, but you should always find it beneficial and worth pursuing. If you can gain access to every region within a continent and then build a sufficient number of radio beacons (represented by small dots next to the map bonus), you'll gain a random bonus. Submitted by: ign_cheats Claim Continents
Try to get that facility early in your campaign to maximize its impact. That can work out in a number of ways, and there's a really good chance it will work in your favor. It nearly halves the time you'll have to wait for soldiers to heal, for starters, and there's also the chance it will grant them additional skills when they level up (from other character classes). Submitted by: ign_cheats The Advanced Warfare Chamber Is TerrificĪre you having trouble deciding what facility to go for next? Make it the Advanced Warfare Chamber, which has a whole host of benefits. Why take unnecessary risks when it's so easy to play things safe? Keep a single character at the front of the group (the Ranger works best), and let the others tag behind by at least a square or two. Running ahead is risky, since you could trigger an enemy encounter halfway through a turn, when you're not prepared. When you come out of concealment, do it carefully.